
remember to take a 15 minute break for every hour you play Requires YellowAfterLife's Nuclear Throne Together at least version9921 they mostly relate to bossintros or things changed from base NT (portraits for boss intros are tied to the base game menu option) I put some spoilers, credits to other people whose code i used, and links to my stuff in the readme Planned to type more but i'm not a linguist *cough, i have a twitter and take art/mod commissions, please give me money to draw for you*. The goal was to elongate Loop 0 to be as long/hard as a Loop 2 run in base nuclear throne. * Rogue Rifle: Instantly proc Blast Armor, costing Strike Ammo.♦each area is 2 stages longer, generally (5 stage desert, 3 stage sewers, so on)

* Lil' Gunther weapons: Fly to your cursor position. However, the Elite Rocket Hammer can toggle between firing modes. * Shielder weapons: These lack a tertiary function. * Grunt weapons: Throw a Grenade or Rocket, depending on the variant. * Most weapons have a tertiary function that can be activated by holding the E/Use button. On top of their original function, they will drop a random IDPD weapon.

* IDPD Chests have a slightly higher chance of spawning in the 2nd level of a given area, and have a 100% chance of spawning in secret areas.

Lil' Hunter will always drop three strikes. * This modpack makes IDPD drop strike ammo, at chances that vary between units.

Roll like a grunt, shield like a shielder, fly like lil' hunter, or even pretend to be Rogue! Just pick up one of these bad boys and let the bullets fly! This mod adds 16 custom weapons that drop from various IDPD, having the unique trait of overriding your active ability. Visit for the latest updatesĪre you a loser? A filthy, degenerate mutant? Wanted to be a cop but didn't quite make the cut in IDPD Academy? Whatever it may be, the Interdimensional Supply Drop will fill your needs!
